//
//  HelpViewController.m
//  PlayerWorld
//
//  Created by 1 on 16/5/4.
//  Copyright © 2016年 刘成. All rights reserved.
//
#define UISCREEN_WIDTH  [UIScreen mainScreen].bounds.size.width
#define UISCREEN_HEIGHT [UIScreen mainScreen].bounds.size.height

#import "HelpViewController.h"

@interface HelpViewController ()

@end

@implementation HelpViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    self.title = @"玩法说明";
    self.view.backgroundColor = [UIColor yellowColor];
    
    UIScrollView *scrollView=[[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, UISCREEN_WIDTH, UISCREEN_HEIGHT)];
    
    scrollView.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"玩法说明-11选5.jpg"]];
    
    [scrollView setContentSize:CGSizeMake(UISCREEN_WIDTH, 1726)];
    
    scrollView.bounces = NO;
    
    scrollView.showsVerticalScrollIndicator = FALSE;
    
    [self.view addSubview:scrollView];

}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
